Course Overview

If you have always wanted to learn how to hack a program's memory, reverse engineer and debug software, then this is the course for you. Traditionally, we use tools like x64dbg, OllyDbg for reverse engineering and debugging. However, those tools have their limitations as they rely on file patching to modify program behaviour. But what if the files could not be patched. Here Cheat Engine shines. Cheat Engine is a memory hacking tool. It is used by Gamers to hack games in order to cheat. Cheat Engine's main strength is its memory scanning, code injection, or process patching. 

 This is an introduction to Reverse Engineering for anyone who wants to get started in this field. It is suitable for software developers who want to learn how the software works internally and also for reverse engineers who want to fix bugs where the source code is not available.  This course will equip you with the knowledge and skill to use Cheat Engine in addition to whatever other tools you might already be familiar with. In this course, we will learn Cheat Engine by hacking CrackMe challenges.? A CrackMe is a small program designed to test a programmer's reverse engineering skills.  

By the end of this course, you will master Cheat Engine by hacking CrackMe challenges and will be familiarized with Reverse Engineering basics.

What You Will Learn

  • How to disassemble programs into assembly code?
  • Learn about dynamic analysis.
  • Learn about Setting breakpoints and stepping through code.
  • How to modify program behavior?
  • Explore how to patch process memory.
  • Discover how to locate address to do memory patching.
  • Writing custom Memory Hackers (trainers) using Cheat Engine to hack and patch memory.
  • Learn to create Lua Scripts for process patching.
  • Understand how to break and trace.
  • Explore cone Injection.
  • Learn about direct memory patching.

Program Curriculum

  • Introduction
  • Virtual Machines (Optional)
  • $7 Million Cybersecurity Scholarship by EC-Council
  • Chapter 01 Quiz

  • Attaching to a Process and Doing Basic Scanning
  • Chapter 02 Quiz

  • Scanning For Unknown Initial Values
  • Chapter 03 Quiz

  • Scanning Memory for Floating Point Numbers
  • Chapter 04 Quiz

  • Finding What Accesses Any Address and Code Injection
  • Chapter 05 Quiz

  • How to Hack a Crackme Using AOB Code Injection
  • Chapter 06 Quiz

  • How to Identify UserModules and System Modules and Understanding Windows API
  • Chapter 07 Quiz

  • Stepping Into Calls, Reference String & Direct Memory DB Bytes Methods
  • Chapter 08 Quiz

  • Break and Trace Method and DiE
  • Chapter 09 Quiz

  • Chapter 10 Quiz
  • How to Create a Memory Hacker App

  • Intro to Process/Memory Hacking as a Strategy to Bypass Software Protection
  • Installing xdbg
  • Bypass Software Protection with Cheat Engine and xdbg Without Unpacking
  • Chapter 11 Quiz

Bonus Lecture

Load more modules

Instructor

Paul Chin

Paul Chin is a semi-retired college lecturer with more than 20 years’ experience in teaching computing and information technology. His interests range from reversing, coding to graphics design, apps, games development, music, health, spirituality, and well-being. In his spare time, he also plays the piano and keyboard. He enjoys teaching face-to-face and online and also loves educating and inspiring others to succeed and live the life of their dreams.

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  • 800+ Practice Lab exercises with guided instructions
  • 150+ CTF Challenges with detailed walkthroughs
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¹This plan includes Digital Forensics Essentials (DFE), Ethical Hacking Essentials (EHE), and Network Defense Essentials (NDE) certifications. No other EC-Council certifications are included.

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